Talk:Anachronox
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Cover image
[edit]Considering this is the English Wikipedia do we really need to include a non-English version of the game's cover in the infobox? It seems to me to be unnecessarily cluttering it. -- Grandpafootsoldier 07:48, 15 December 2006 (UTC)
- The United States is not the only country with English-speaking citizens. Nifboy 09:27, 23 December 2006 (UTC)
- Sorry, but that isn't a good enough reason to have two images of the same box cover - especially in the front infobox. Why don't we add the Italian-language version, or the French? Why not the Australian version of the box? There are English-speakers in those countries too the last time I checked. -- Grandpafootsoldier 03:54, 31 December 2006 (UTC)
- Well, ah, France and Italy are both in Europe, and Australia used the same box design too. - 219.194.176.27 22:33, 10 January 2007 (UTC)
- Sorry, but that isn't a good enough reason to have two images of the same box cover - especially in the front infobox. Why don't we add the Italian-language version, or the French? Why not the Australian version of the box? There are English-speakers in those countries too the last time I checked. -- Grandpafootsoldier 03:54, 31 December 2006 (UTC)
- No one has adressed grandpafootsoldier's original question have they? This is the english wikipedia, but their is a picture of a non english box cover. —The preceding unsigned comment was added by 70.78.84.7 (talk) 06:52, 20 January 2007 (UTC).
- I removed it. There's no reason for a non-English cover; the game is of American origin and is most widely known with English text. — TKD::Talk 11:42, 5 September 2007 (UTC)
Anachronox DVD Link
[edit]I know for a fact that the DVD of the Anachronox Movie has been released, but I am unable to locate a link for said DVD. If someone could find one it would be a good addition to the article as the DVD is mentioned but is not linked to, only the original machinima. Cpuwhiz11 00:21, 6 November 2007 (UTC)
- Not sure, but an XviD compilation of all the segments is available on the internet archive. Unfortunately, it just looks like the guy who did the encoding for the old MPEGs just spliced them together and re-encoded... odd bugs where the clips transition and such. It's a shame the quality is so bad... I'd love to see a HD version. —/Mendaliv/2¢/Δ's/ 02:29, 24 September 2008 (UTC)
- I uploaded my copy of the DVD ISO images here.
- SHA256 checksums:
- 42c35b16e94b59b931eee6b02a3b0e5a4a04886e8275b59516a61f0464f3d249 anox_dvd_disc1_scn.iso
- 01437dea30017bc1b5ba9fa3fe41ce6812247435b0ace19660224c72bde1e5a7 anox_dvd_disc2_scn.iso
- Some history: A DVD version of the Anachronox Movie was released in 2006 by Jake Hughes over BitTorrent with the link publicly announced on the Planet Anachronox forums. Some metadata are still evident here (though the announcement itself, apparently originally available here may unfortunately be gone). I since lost the original files I had downloaded back then but still have DVDs I had burned from them. The folder I linked above contains images of these DVDs. 2003:D6:8725:8300:D17A:474A:F2B4:2B9F (talk) 10:30, 28 March 2022 (UTC)
The DVD version orginally created by Jake Strider Hughes will be availible on the Anachrodox website soon. I am having to download another copy of the first DVD since mine had become scratched and I am unable to make an ISO of it. 65.65.224.204 (talk) 13:10, 24 September 2008 (UTC)Creaper
"Unofficial" patches
[edit]Should the "unofficial" patches and builds be mentioned, perhaps at least in the infobox? I think that 1.01 was the only official patch but 3rd party patches to improve stability and features are released, such as "build 44", 45, and 46. People looking the game up might be interested.
- I would agree, especially as two of the patches were done by a programmer who worked on the game. Maybe not put it in the infobox, as its not an official release, but definately put it in the article somewhere. Cpuwhiz11 (talk) 23:09, 23 December 2007 (UTC)
- Absolutely merits mentioning, especially as the new patches caused quite a stir in the Anox fan scene. As to whether it should be in the infobox, I think something like Version: 1.01 (official)(line break) xxx (3rd party) —/Mendaliv/2¢/Δ's/ 02:27, 24 September 2008 (UTC)
Anachronox on multicore
[edit]On dual core machines Anachronox can run extremely choppy. The following worked very well on my machine: http://www.instantfundas.com/2007/08/set-cpu-affinity-improve-multitasking.html —Preceding unsigned comment added by 146.140.4.174 (talk) 13:12, 4 February 2008 (UTC)
- That's a pretty typical problem with games of this era. I don't think it merits mentioning in the article... if that was your intent. —/Mendaliv/2¢/Δ's/ 18:12, 16 January 2009 (UTC)
Error
[edit]"The story was to be completed in the sequel, but the game was a commercial failure, which contributed to the dissolution of Ion Storm." - this is not true. They were dissolved almost immediately after the game's release, which was too soon to determine if the game was a success or failure or not. If anything the reverse is true- some people at Ion Storm went on record saying that they didn't care if you pirated the game, because they weren't seeing a dime anyway. Unfortunately those quotes are now lost to the mists of time. Webrunner (talk) 19:11, 24 March 2008 (UTC)
- You raise a good point, Webrunner. Given that someone had placed a fact tag on the statement since Nov 2007 (and it is still there) and that your argument has been here in Discussion for 3 months without counterpoints being raised, I have gone ahead and removed the statement in question. --DavidGC (talk) 09:47, 22 June 2008 (UTC)
Anachrodox and the archive.org links
[edit]A user, 65.65.224.204, made a remark at my editor review page that the External links section could use some discussion. Namely, the link to the Anachrodox project and the links to Archive.org resources.
- While I'm not going to comment on whether linking to Anachrodox violates WP:ELNO at this time, I do believe that the tagline is perfectly acceptable as-is. It's entirely unnecessary to refer to it as an updated version of a documentation project, nor is it appropriate to refer to its maintainer or creator (who is only known by a pseudonym). The description, that it is an "Anachronox editing documentation project" is succinct and descriptive without omitting any important details.
- Another concern was whether linking to Anachronox: The Movie or the Anachronox trailer at Archive.org violates WP:NOTLINK. I'm not entirely sure what exactly in that guideline these links violate, but I am reasonably confident that they do not violate WP:ELNO, and that they reasonably meet WP:ELYES, especially #3 and #4.
I hope this helps explain my reasoning behind the changes I made! —/Mendaliv/2¢/Δ's/ 23:14, 24 September 2008 (UTC)
I never said the changes you made were unjustified. I just don't feel you should claim credit for correcting any mistakes when all you did was change "the mistake" back to say what I had originally posted it to say. I feel we should come to ultimatum to what it says. "An Anachronox editing documentation project " offends me since I have been working on this project for seven years, and it sounds like '"An" one of many others', yet I am the only one. There was only one short lived other who dropped out three years ago. And as too: "refer to its maintainer or creator (who is only known by a pseudonym)." You obviously know nothing about Anachronox, although you proclaim yourself as an Anachronox fan "To come: Anachronox- I love this game " as my real name is posted throughout Anachronox's history since it's release, on various forumns and the Anachrodox. You pseudonym you. :) To obmiting my name "nor is it appropriate to refer to its maintainer or creator" would that not be the same as leaving out Jakes name in " Jake Hughes independently combined the game's cut-scenes into a feature-length film" Although I could care less if my name is left out of the Wikipedia. Just a point. 65.65.224.204 (talk) 00:55, 25 September 2008 (UTC)William Johnson aka: creaper
- (ec) First of all, I'm sorry, but I believe you've misunderstood my edit summary; my meaning of "fixing" wasn't of "repairing" but of "improving" or "making". However, I don't see the need to degenerate to personal attacks- my personal knowledge of the subject is not an issue here. From what I understand, you may have a substantial conflict of interest when it comes to this project, and may be operating under some misunderstandings of how Wikipedia works. First of all, Wikipedia is not a soapbox, that is, it's not a place where you can promote your involvement with this modding documentation project, nor to promote the project itself. Unless you are notable yourself ("notable" here referring to the criteria set out in Wikipedia's notability guidelines for creative professionals), your name or pseudonym isn't appropriate. Whether there are or were other documentation projects is immaterial; the fact that this one is even included in this article is evidence enough that it's a significant project (though, as I said before, I'm not at this time going to question whether it doesn't fail WP:ELNO). If you still disagree with me, you're more than welcome to seek a third opinion at the third opinion noticeboard. And as to Jake Hughes, his compilation has garnered significant media attention, and is not really an appropriate comparison. —/Mendaliv/2¢/Δ's/ 01:17, 25 September 2008 (UTC)
I wasn't trying to degenerate to personal attacks. I apologize for my misunderstanding your editing tactics. My trying to maintain the Anachrodox link here on Wikipedia has been attacked before by people lacking any sort of knowledge of Anachronox, and I felt you may be another one. As to: "and may be operating under some misunderstandings of how Wikipedia works" coinsides with your "personal knowledge of the subject is not an issue here". :P My main perpose is to make sure the remnants of Anachronox MODing continues, which at this point is the Anachrodox. To the links. I don't feel the link to the Anachronox trailer should be listed since that trailer and others are on the Anachrodox website. And you made this inappropriate post in accordance to the talk: Anachronox DVD Link . Personally I don't think the link to Moby games should be listed either since it has no pertinent data concerning Anachronox. A simple description of the game can be found anywhere, and a better discription of the game can be found here on Wikipedia.
As to your statement "(though, as I said before, I'm not at this time going to question whether it doesn't fail WP:ELNO)." None of the material I have created or any material contributed to the Anachrodox violates this. If you or anyone else states and can prove that any of the material within the Anachrodox does violate copyright laws I will immediately remove stated documentation and or tools.65.65.224.204 (talk) 01:39, 25 September 2008 (UTC)creaper
- Well, as I said, I'm not evaluating that at this time. I suspect that at this point it's appropriate for inclusion in the external links section, but I don't think it explicitly meets WP:ELYES. As to everything else, I can appreciate your motives, having worked on some rather time-consuming projects myself. Also, I wholeheartedly disagree with your analysis of the Anachronox: The Movie situation. As a public-domain or otherwise free resource, I think it's quite appropriate to link out to it. Content at Archive.org quite widely passes the tenets in WP:ELNO, and this content in particular meets WP:ELYES. —/Mendaliv/2¢/Δ's/ 07:10, 27 September 2008 (UTC)
The Anachrodox is now gone and falls under http://en.wikipedia.org/wiki/Wikipedia:EL#Longevity_of_links 65.65.224.45 (talk) 02:31, 28 September 2008 (UTC)creaper
Reference material
[edit]While digging through the online print archive, I located the following print preview material for this game:
- PC Gamer US Preview ✓
- Computer Gaming World Preview ✓
- Computer Games Magazine Preview ✓
- Computer Games Magazine Preview ✓
- Computer Games Magazine Preview ✓
- Computer Games Magazine Feature ✓
- Next Generation Magazine Preview ✓
One or more print reviews for this game may also be found in the archive. JimmyBlackwing (talk) 10:01, 29 September 2010 (UTC)
- Found this ✓, too. JimmyBlackwing (talk) 20:31, 23 November 2010 (UTC)
- Thanks. I've decided to get this article going, and these will absolutely help. ZeaLitY [ Talk - Activity ] 18:47, 4 December 2010 (UTC)
- Going to go ahead and list any sources I can't find fulltext for here:
- Computer & Video Games UK - Anachronox Review ✓
- PC Zone UK ✓ (plus preview here) ✓
- Electric Playground ✓
- Computer Games Mag ✓
- 3-D HIGH AND RISING.Detail Only Available By: Ostroff, Joshua. RES Magazine, Sep/Oct2004, Vol. 7 Issue 5, p30-30, 1/2p Subjects: MACHINIMA films; MOTION pictures -- Production & direction; Motion Picture and Video Production; VIDEO games; THREE-dimensional imaging; ROGUE Farm (Film); ANACHRONOX: The Movie (Film); KILLER Robot (Film) Database: Art & Architecture Complete
- Anachronox - Australian Personal Computer; Nov2001, Issue 275, p132, 1/9p, 1 Color Photograph
- Anachronox - Morris, Daniel, Knibbe, Willem. PC Games. San Mateo: Feb 1999. Vol. 6, Iss. 2; p. 62 (5 pages)
- Quandary
- PC Gameplay
- Game Blitz
- Edge Magazine (Feb 2003; request to X201 outstanding)
- Irish Player
- Game Informer
- Next LEvel Gaming
- Tech TV
- Gaming Illustrated
- Next Generation
- Media & Games Online
- Gamers Pulse
- PC Gameworld
- Gamespot UK
- PC gamer (April 2001, December 2003; request to Twas Now outsantding for April only)
- Game Power
- Next Generation Coverage (May/Dec 1999, Oct 2001; request to Mitaphane outstanding)
- Not sure if it exists: Gamewizards feature mentioned here
- After a little digging, I found nothing. I think we can give up hope on this one. JimmyBlackwing (talk) 08:15, 15 December 2010 (UTC)
- I just thought I'd post some more stuff I found on this game via the Wayback Machine:
- 19 pages of Tom Hall's official blog at the time on ION Storm's site—mostly gibberish, but I spotted development info here and there ✓
- An interview with Anachronox's lead programmer on the official ION Storm site ✓
- This page, which may hold more useful information beyond what I already linked to ✓
- The site's news archive ✓
- The site overall ✓
- Hopefully, these help. As I said on WPVG's talk page, it's great to see this article being worked on. I realized later that you, Zeality, were the one behind the Chrono GT. You also copyedited System Shock for me in 2007; that really helped me out. Anyway, I'll see if I can dig up more on this game, and I'll post again here if I do. JimmyBlackwing (talk) 10:59, 9 December 2010 (UTC)
- The amount of information on this game is truly staggering. VoodooExtreme interview ✓, RPGVault interview ✓, IGN interview ✓, GameSpot interview ✓. JimmyBlackwing (talk) 05:31, 10 December 2010 (UTC)
- GameSpy interview ✓. JimmyBlackwing (talk) 05:40, 10 December 2010 (UTC)
- PC Gamer US ✓, undefined ✓ and UK ✓ top 100 lists that rank Anachronox. JimmyBlackwing (talk) 06:03, 10 December 2010 (UTC)
- A TON of interviews at PlanetAnachronox ✓. JimmyBlackwing (talk) 06:26, 10 December 2010 (UTC)
- Hah...with all this, perhaps we can outdo The Real Adventures of Jonny Quest, my last article. (It's in FAC if you ever stop by, by the way; last attempt died from inactivity.) I hadn't realized there'd be so much information. With the real world component fine-tuned and polished, making a killer plot/characters section would be straightforward, and we'd have one of the greatest WP:VG articles ever written on our hands. I can't wait. ZeaLitY [ Talk - Activity ] 07:46, 10 December 2010 (UTC)
- I wish I could do more than just find sources. Anachronox is one of those games that I've always wanted to play, but haven't managed to yet—and I avoid reading about it for fear of "spoilers". When I actually finish the game, this soon-to-be-legendary article will be the first place I go. I'll continue to dig up material, though, so I can make myself useful in at least some way. As for Johnny Quest, I'd already noticed that it was up, but its incredible size and depth of content scared me away. Maybe I'll give it another shot tonight, and tell you what I think on the FAC page. JimmyBlackwing (talk) 08:20, 10 December 2010 (UTC)
- Thanks. Time crunches are looming again, but I feel a definite sense of purpose with this article. I'm sure Tom Hall would find it a treat to see it down the road. (Second edit) I also found this, but it seems all the posts weren't archived, which is terrible. ZeaLitY [ Talk - Activity ] 03:40, 11 December 2010 (UTC)
- I wish I could do more than just find sources. Anachronox is one of those games that I've always wanted to play, but haven't managed to yet—and I avoid reading about it for fear of "spoilers". When I actually finish the game, this soon-to-be-legendary article will be the first place I go. I'll continue to dig up material, though, so I can make myself useful in at least some way. As for Johnny Quest, I'd already noticed that it was up, but its incredible size and depth of content scared me away. Maybe I'll give it another shot tonight, and tell you what I think on the FAC page. JimmyBlackwing (talk) 08:20, 10 December 2010 (UTC)
- Hah...with all this, perhaps we can outdo The Real Adventures of Jonny Quest, my last article. (It's in FAC if you ever stop by, by the way; last attempt died from inactivity.) I hadn't realized there'd be so much information. With the real world component fine-tuned and polished, making a killer plot/characters section would be straightforward, and we'd have one of the greatest WP:VG articles ever written on our hands. I can't wait. ZeaLitY [ Talk - Activity ] 07:46, 10 December 2010 (UTC)
- A TON of interviews at PlanetAnachronox ✓. JimmyBlackwing (talk) 06:26, 10 December 2010 (UTC)
- PC Gamer US ✓, undefined ✓ and UK ✓ top 100 lists that rank Anachronox. JimmyBlackwing (talk) 06:03, 10 December 2010 (UTC)
- GameSpy interview ✓. JimmyBlackwing (talk) 05:40, 10 December 2010 (UTC)
- The amount of information on this game is truly staggering. VoodooExtreme interview ✓, RPGVault interview ✓, IGN interview ✓, GameSpot interview ✓. JimmyBlackwing (talk) 05:31, 10 December 2010 (UTC)
I hope they don't eat into your editing time too much; it'd be a shame to lose this momentum. In other news, I found this interview ✓, this quote-ridden 2010 feature ✓, and this preview ✓. JimmyBlackwing (talk) 04:50, 11 December 2010 (UTC)
- The .plan files are archived here ✓. Some of them are dead links, but hopefully there's something worthwhile in there. JimmyBlackwing (talk) 21:23, 12 December 2010 (UTC)
- You get the idea. I don't know which of the other .plan files relate specifically to Anachronox team members, so I'll leave that to you. JimmyBlackwing (talk) 21:33, 12 December 2010 (UTC)
- IGN news archive ✓, GameSpot news archive ✓, Anachronox official site, with diary updates ✓. JimmyBlackwing (talk) 21:53, 12 December 2010 (UTC)
- I don't even know if these are reliable sources, but I thought I'd post them anyway: 3DNews interview with Tom Hall ✓, 3DNews preview ✓, GA-RPG Development Update with Lee Perry ✓. JimmyBlackwing (talk) 22:03, 12 December 2010 (UTC)
- IGN news archive ✓, GameSpot news archive ✓, Anachronox official site, with diary updates ✓. JimmyBlackwing (talk) 21:53, 12 December 2010 (UTC)
- You get the idea. I don't know which of the other .plan files relate specifically to Anachronox team members, so I'll leave that to you. JimmyBlackwing (talk) 21:33, 12 December 2010 (UTC)
Gamerankings
[edit]After writing the reception section, I came to realize that Gamerankings is really a crappy, faulty, subjective amalgation of scores from a few legitimate and a lot of non-notable sources. I removed this sentence: The title garnered an average review score of 80% as calculated by Game Rankings.[1]. Are there any better score aggregators out there? I guess rottentomatoes stopped doing games, right? ZeaLitY [ Talk - Activity ] 02:50, 10 December 2010 (UTC)
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19]
- Nice finds. I've been pretty bogged down recently, both on- and off-Wikipedia, and haven't been searching for more Anachronox material. Hopefully, we can both soon find the time for the article, as it's progressed so impressively already. JimmyBlackwing (talk) 08:21, 20 December 2010 (UTC)
- This looks like a separate, original design diary. I'm glad the old Ion Storm news feed mentioned it existed; took a while to find it. Sadly, this press page seems to have never been completed. ZeaLitY [ Talk - Activity ] 15:16, 1 February 2011 (UTC)
References
- ^ "Anachronox for PC". CBS Interactive, Inc. Retrieved 2010-12-04.
Question mill
[edit]Putting all questions that may impact the article here.
- Developers ✓
These developers left in 1998: Matt Hooper, Sverre Kvernmo, Will Loconto, Mike Maynard, Mark Morgan, David Namaksy, Steve Rescoe and Jonathan Wright. I'm not sure which is the Anachronox programmer who departed. ZeaLitY [ Talk - Activity ] 06:06, 12 December 2010 (UTC)
- [20] - Is that helpful? I'm still digging around, but I thought I'd post that. JimmyBlackwing (talk) 06:11, 12 December 2010 (UTC)
- Scratch that. [21]. JimmyBlackwing (talk) 06:12, 12 December 2010 (UTC)
- Sweet. Yeah, the Joey Liaw thing was a different story, but still one that we needed a good, solid source for. He helped code the unofficial patches to fix the game after release, so we'll definitely pick up on that. Looks like Namasky is our other guy. I wonder how many maps he finished before leaving, because Anachronox has some beautiful interiors. ZeaLitY [ Talk - Activity ] 07:16, 12 December 2010 (UTC)
- Scratch that. [21]. JimmyBlackwing (talk) 06:12, 12 December 2010 (UTC)
- Story officially halved ✓
This states that PC Format reported that Anachronox was halved in 2000 (this was demonstrably true given the finished storyline). Guess we should track down the original PC Format article if possible, though. ZeaLitY [ Talk - Activity ] 21:04, 12 December 2010 (UTC)
- The article was posted on PC Format's site here. However, that link is dead, and it was never archived by the Wayback Machine. Essentially, it's gone forever. This Blue's News article reports on the PC Format piece, and takes a small quote from it. Here is Blue's News' follow up on that article. JimmyBlackwing (talk) 21:17, 12 December 2010 (UTC)
- Professional screenwriters ✓
- This asserts that professional screenwriters would be brought in to polish dialogue. Were they? (Darn, I really need to learn more about the team behind this game.) ZeaLitY [ Talk - Activity ] 06:49, 12 December 2010 (UTC)
- I can't find anything on this. My guess is "no", but that's not really helpful. You could say that it was "planned", without specifying what happened, if you want to include it. Also, did the above links answer the other question, or do I need to do more digging? JimmyBlackwing (talk) 07:01, 12 December 2010 (UTC)
- I'm guessing at this point the screenwriter brought on may have been Richard Gaubert, the one mentioned by Eiserloh in his .plan (concerning the story cutting). Circumstances seem to match. ZeaLitY [ Talk - Activity ] 22:53, 12 December 2010 (UTC)
- After glancing at this, I'm inclined to agree. JimmyBlackwing (talk) 23:11, 12 December 2010 (UTC)
- I'm guessing at this point the screenwriter brought on may have been Richard Gaubert, the one mentioned by Eiserloh in his .plan (concerning the story cutting). Circumstances seem to match. ZeaLitY [ Talk - Activity ] 22:53, 12 December 2010 (UTC)
- I can't find anything on this. My guess is "no", but that's not really helpful. You could say that it was "planned", without specifying what happened, if you want to include it. Also, did the above links answer the other question, or do I need to do more digging? JimmyBlackwing (talk) 07:01, 12 December 2010 (UTC)
- Redacted article ✓
Do you think this was intentionally written that way? From playing the game, I can identify about 10-15% of the things he's talking about, so I imagine that it was genuinely written first. Well, anyhow, perhaps we can write Hall later on and see if he can provide a better version. ZeaLitY [ Talk - Activity ] 22:22, 12 December 2010 (UTC)
- I think it's a joke entry. Also, if it was altered after posting, it would have happened between January 16 and 21—the posting date, and when it was first archived. JimmyBlackwing (talk) 22:33, 12 December 2010 (UTC)
- Story cites ✓
I'm used to having a full script at my command to cite the plot section of a video game article, but no such luck here, as a lot of the big revelations in Anachronox are in spoken-word cut scenes. Still, story sections usually don't even need cites, right? Do you think we'll encounter any resistance over it? ZeaLitY [ Talk - Activity ] 06:57, 11 February 2011 (UTC)
- There might be some complaints, unfortunately. Story sections don't need citations across most of Wikipedia, but with video games, there's a kind of unwritten rule about it with some people. However, Tales of Monkey Island recently passed FAC, and its plot is cited exclusively with the games themselves. You might consider creating such a citation for the Anachronox plot section, and just placing it at the bottom of each paragraph. That might take the heat off. JimmyBlackwing (talk) 17:23, 11 February 2011 (UTC)
- Went ahead and made some key citations. ZeaLitY [ Talk - Activity ] 00:20, 12 February 2011 (UTC)
- Sales figures ✓
It's that annoying time in the life of every video game article again—the search for reliable sales figures. ZeaLitY [ Talk - Activity ] 17:16, 1 February 2011 (UTC)
- This is bizarrely difficult. I'm having trouble even finding a general "it sold badly" comment. Hopefully, we can pull something together. JimmyBlackwing (talk) 00:47, 2 February 2011 (UTC)
- The two Escapist Magazine articles (and interviews with Tom Hall) have done pretty well to support the bad sales and marketing. I'll go ahead and checkmark this one for now; sales figures would still be amazing to come by if anyone knows where to find them. ZeaLitY [ Talk - Activity ] 00:21, 12 February 2011 (UTC)
- Funk number credits
This is mind-blowingly sad, but I found the name of the band who did the two funk numbers in the game last summer and have forgotten it. I'm having a hard time finding it now. For a while I thought it might have been a Bill Brown side project, but my memories were correct, and it was a Dallas band. We'll have to find their name sooner or later. One of the songs was named "Blind Ambition" (no vocals in the game), and the other is mandance.mp3, used for Sly's male erotic dancing routine (and again for Stiletto's dance, with lyrics this time. No hits for the lyrics on Google). ZeaLitY [ Talk - Activity ] 22:43, 12 December 2010 (UTC)
- I can't find anything. Hopefully, it turns up somehow. JimmyBlackwing (talk) 09:04, 15 December 2010 (UTC)
- Extracting three links from a Flash file
This has five links to previews. The first three automatically redirect to 404 or other pages, and I can't seem to catch the URL after opening them, nor can one copy URL through flash. There's probably a really easy solution to this, but just moving ahead... ZeaLitY [ Talk - Activity ] 15:19, 1 February 2011 (UTC)
- "Anachronox Prime"
This is the alleged name of the planned sequel. Only source on the net I can find for this is this Shacknews review, which alludes to interviews with the Anachronox team. "Anachronox Prime" was put on an older version of this article after that, and every other Internet source seems to have just quoted the old Wikipedia article when referencing the game. Can we find the interview where they call it Anachronox Prime? (I never saw it during the huge crawl for sources...) ZeaLitY [ Talk - Activity ] 00:20, 12 February 2011 (UTC)
Complete final missing sources list
[edit].plan file links which may contain bits of info, but have Wayback machine data retrieval failures:
Reviews and features:
- 3-D HIGH AND RISING.Detail Only Available By: Ostroff, Joshua. RES Magazine, Sep/Oct2004, Vol. 7 Issue 5, p30-30, 1/2p Subjects: MACHINIMA films; MOTION pictures -- Production & direction; Motion Picture and Video Production; VIDEO games; THREE-dimensional imaging; ROGUE Farm (Film); ANACHRONOX: The Movie (Film); KILLER Robot (Film) Database: Art & Architecture Complete
- Anachronox - Australian Personal Computer; Nov2001, Issue 275, p132, 1/9p, 1 Color Photograph
- Anachronox - Morris, Daniel, Knibbe, Willem. PC Games. San Mateo: Feb 1999. Vol. 6, Iss. 2; p. 62 (5 pages)
- Another World - Characters, Locales worth the trip in 'Anachronox' - Pittsburgh Post-Gazette - August 31, 2001 by Jonathan D. Silver
- Quandary
- PC Gameplay
- Game Blitz
- Edge Magazine (Feb 2003; request to X201 outstanding)
- Irish Player
- A victim of robots.txt. I think we can count this one out. JimmyBlackwing (talk) 23:41, 1 February 2011 (UTC)
- Game Informer
- This used to be online, but the Wayback Machine didn't archive it. However, it did archive the page that says which issue it appeared in. Mitaphane has the October 2001 issue of Game Informer; he just didn't list its contents in the Reference library. JimmyBlackwing (talk) 23:25, 1 February 2011 (UTC)
- Next LEvel Gaming
- Tech TV
- Gaming Illustrated
- Next Generation
- Media & Games Online
- Gamers Pulse
- PC Gameworld
- Gamespot UK - appears to be the same as the GSUS review
- Also found this GSUK preview, which we may-or-may-not already have. JimmyBlackwing (talk) 00:19, 2 February 2011 (UTC)
- PC gamer (April 2001, December 2003; request to Twas Now outsantding for April only)
- Game Power
- Site went under just after reviewing Anachronox, and didn't give the Wayback Machine enough time to archive it. JimmyBlackwing (talk) 00:19, 2 February 2011 (UTC)
- Next Generation Coverage (May/Dec 1999, Oct 2001; request to Mitaphane outstanding)
- Not sure if it exists: Gamewizards feature mentioned here
- After a little digging, I found nothing. I think we can give up hope on this one. JimmyBlackwing (talk) 08:15, 15 December 2010 (UTC)
- EP Radio interview with Tom Hall (ASX link on site works, but Anachronox.wma lost to the sands of time)
- GA-RPG feature, can't seem to find a workable archive
- I couldn't find one with that URL, either, but would that happen to be this article? JimmyBlackwing (talk) 21:39, 1 February 2011 (UTC)
- Probably is, yeah. ZeaLitY [ Talk - Activity ] 22:10, 1 February 2011 (UTC)
- Lilith & Eve interview linked at the bottom of this page
- Found this with Google, but I can't unlock its secrets—if it has any. Otherwise, as with all audio/video files requiring the Wayback Machine, this can be counted out. JimmyBlackwing (talk) 00:25, 2 February 2011 (UTC)
Stuff behind a paywall:
- IGN Screenshots (apparently these "super hi-res" screenshots require becoming an IGN Insider)
Automated Peer Review
[edit]Suggestions generated by an automatic JavaScript program, and might not be applicable for the article in question.
- Please expand the lead to conform with guidelines at Wikipedia:Lead. The article should have an appropriate number of paragraphs as is shown on WP:LEAD, and should adequately summarize the article.[?]
- Consider adding more links to the article; per Wikipedia:Manual of Style (links) and Wikipedia:Build the web, create links to relevant articles.[?]
- As per Wikipedia:Manual of Style (dates), dates shouldn't use th; for example, instead of (if such appeared in the article) using January 30th was a great day, use January 30 was a great day.[?]
- This article may need to undergo summary style, where a series of appropriate subpages are used. For example, if the article is United States, then an appropriate subpage would be History of the United States, such that a summary of the subpage exists on the mother article, while the subpage goes into more detail.[?]
- The script has spotted the following contractions: can't, can't, isn't, don't, can't, can't, haven't, won't, wasn't, didn't, won't, didn't, hasn't, if these are outside of quotations, they should be expanded.
- Please ensure that the article has gone through a thorough copyediting so that it exemplifies some of Wikipedia's best work. See also User:Tony1/How to satisfy Criterion 1a.[?]
You may wish to browse through User:AndyZ/Suggestions for further ideas.陣内Jinnai 03:32, 12 February 2011 (UTC)
"poorly marketed"
[edit]I didn't find the phrase "poorly marketed" outside the lead. So I assume by "final section of Development" it is meant that "millions were spent on the game, tens of thousands on advertising". The two phrases are not equivalent, however: First of all, Marketing is not the same as Advertising (see also Marketing mix). Secondly, someone saying that he was disappointed with the advertising is not the same as it being a fact that the advertising was poor (an absolute value judgement that the lead claims to be a fact). And thirdly, just because citations are not needed in the lead when they are in the body, it doesn't mean that all citation requests in the lead are automatically invalid. Something like "its development costs far exceeded the advertising expenditures" would be sticking to the facts, as would e. g. "the developers were disappointed with the advertising support from the publisher"; perhaps someone can phrase either of these more succinctly Nczempin (talk) 01:25, 20 February 2011 (UTC)
I think this article is ready to have a Good Article Nomination
[edit]I've done some polishing and I think that the main editor(s) should nominate it for GAN by now; there doesn't seem to be any more issues with the article-SCB '92 (talk) 11:35, 13 December 2011 (UTC)
- Zeality doesn't usually go for GAN--he prefers a straight PR to FAC progression. He's been coming and going from this article for a few months, and I expect that he'll be back soon to put it through FAC. Nothing to worry about. JimmyBlackwing (talk) 00:31, 14 December 2011 (UTC)
- Funny, I would nominate this article for deletion. Outside of a highly niche audience, nobody will ever care about this game; not to the level of detail presented. The game itself wasn't as mired in minutae as this article. Good article? Not on your life. JeffTracy (talk) 11:56, 1 December 2012 (UTC)
- Ah, yes, in fact, we should delete anything that isn't Halo 4 or Black Ops 2. There's just no way a non-notable game such as Anachronox generated 168 sources in the contemporary gaming press (not counting the dead links we couldn't retrieve). The reference section is actually an elaborate hoax! ZeaLitY [ Talk - Activity ] 08:17, 24 December 2012 (UTC)
Ellipses
[edit]Saw this nominated at GAN and on a quick skim noticed some MOS:ELLIPSIS compliance issues. I don't have the sources in front of me, so I don't know whether these ellipses were placed for omitted text or if they're in the sources themselves, but anyway, check the ellipses used in this article against the MOS. czar ♔ 04:04, 19 January 2014 (UTC)
Industrial
[edit]Looks like I'm back again (didn't remember being here in the first place). The fair use audio clip is described in its caption as "industrial", but I don't think that's correct. Maybe industrial as in sounding like machines, but that's way different from "industrial music". (Pinging our resident industrialist) czar ♔ 06:01, 9 February 2014 (UTC)
- Well for right now I took industrial out of the caption. GamerPro64 15:33, 9 February 2014 (UTC)
- Good edit. That audio clip has nothing to do with industrial music. Thanks for the ping. —Torchiest talkedits 05:38, 10 February 2014 (UTC)
- So it isn't industrial music. Very good to know that. So it raises the question of what type of music it is then since this concern was raised at GAN. GamerPro64 02:26, 11 February 2014 (UTC)
- What do the RS say? czar ♔ 05:58, 11 February 2014 (UTC)
- Well there's a quote from creator Tom Hall with him saying "The Anachronox sound will be industrial, mixed with forties bluesy swing. As you get on later in the game, the music gets scarier, more chaotic, and gets down to hard-core metal". So it makes it sound like there's more than one musical style the game has. GamerPro64 18:54, 11 February 2014 (UTC)
- Hm. Maybe. Mentioned this above, but he might have meant "industrial" as in "like machines"—still works as phrased, but probably isn't the best choice of words considering the genre of music by the same name. czar ♔ 23:03, 11 February 2014 (UTC)
- It could be that other parts of the soundtrack are industrial in the "industrial music" sense, but that particular clip isn't. It's essentially cinematic orchestral. Of course, that's just my opinion. ;) It might not be so easy to label one clip with Hall's quote listing so many distinct styles. —Torchiest talkedits 22:59, 12 February 2014 (UTC)
- So I have an idea for changing the caption. How about the caption saying "A 30 second sample of Anox_Democratus, illustrating one of the game's many musical styles"? GamerPro64 18:39, 13 February 2014 (UTC)
- It could be that other parts of the soundtrack are industrial in the "industrial music" sense, but that particular clip isn't. It's essentially cinematic orchestral. Of course, that's just my opinion. ;) It might not be so easy to label one clip with Hall's quote listing so many distinct styles. —Torchiest talkedits 22:59, 12 February 2014 (UTC)
- Hm. Maybe. Mentioned this above, but he might have meant "industrial" as in "like machines"—still works as phrased, but probably isn't the best choice of words considering the genre of music by the same name. czar ♔ 23:03, 11 February 2014 (UTC)
- Well there's a quote from creator Tom Hall with him saying "The Anachronox sound will be industrial, mixed with forties bluesy swing. As you get on later in the game, the music gets scarier, more chaotic, and gets down to hard-core metal". So it makes it sound like there's more than one musical style the game has. GamerPro64 18:54, 11 February 2014 (UTC)
- What do the RS say? czar ♔ 05:58, 11 February 2014 (UTC)
- So it isn't industrial music. Very good to know that. So it raises the question of what type of music it is then since this concern was raised at GAN. GamerPro64 02:26, 11 February 2014 (UTC)
- Good edit. That audio clip has nothing to do with industrial music. Thanks for the ping. —Torchiest talkedits 05:38, 10 February 2014 (UTC)
Would it be possible to find out and mention where in the game that music plays? —Torchiest talkedits 03:01, 15 February 2014 (UTC)
- To be honest, I don't see why the fair use clip is necessary at all... Is it crucial to understanding any aspect of the article that can't be explained in prose? czar ♔ 03:40, 15 February 2014 (UTC)
- You might be right. If this game uses different types of styles, what's the point of having a clip to a song if there's no theme in the song selection? It doesn't illustrate what the music is as a whole so there's no possible purpose overall. GamerPro64 03:46, 15 February 2014 (UTC)
- I didn't want to rock the boat, seeing as how I wasn't really a participant on this article before now, but that's pretty much how I feel. It doesn't do anything for the article, it doesn't add to the reader's understanding, especially since it can't be backed up with any references or real context (as far as we know), and it wouldn't be missed. —Torchiest talkedits 05:39, 15 February 2014 (UTC)
- You might be right. If this game uses different types of styles, what's the point of having a clip to a song if there's no theme in the song selection? It doesn't illustrate what the music is as a whole so there's no possible purpose overall. GamerPro64 03:46, 15 February 2014 (UTC)
There was a review that specifically mentioned the Democratus theme, but it seems to have been removed as an unreliable source. If at all possible we need to justify including a sample of the game's music. We only have three fair-use images; a fourth is completely in line with normal expectations for a featured article, unless guidelines have changed dramatically. Chrono Trigger and Chrono Cross have had music since their promotion tying into favorable reception for the games' scores. Anachronox's music really is oddball. This quote ties with the song's style—"The music is what you would expect if the bastard love child Yanni and Enya cut an album with John Tesh. It's eerily soothing, in a cure for insomnia kind of way." The game's score differs significantly from traditional chiptunes/orchestral formats that reign in the industry. If our only reason for removing is copyright paranoia, I'd rather not see it go. ZeaLitY [ Talk - Activity ] 18:35, 15 February 2014 (UTC)
- Surely you see directly above your post that the clip was removed because it had no use in the article and not due to copyright paranoia. If there's a track that a RS explains in detail that would necessitate an audio clip, fine by me. If the concern is just varying the page's media, perhaps try contacting the composer to see if he'll relicense either a clip or a demo not used in the final production. czar ♔ 18:46, 15 February 2014 (UTC)
- Well, if it must be done for an FA push, fine. I left a note for Bill Brown on his Facebook page asking if it'd be remotely possible to grab something else for us. Also tweeted Tom Hall; hopefully he checks his mentions. ZeaLitY [ Talk - Activity ] 13:41, 18 February 2014 (UTC)
FA
[edit]Do articles need to be certified "A" before an FA push these days? In the past, it seemed like video game FAs always struggled most with third-party sources and the usual copyediting rigor, but after the GA trimming this article is probably loaded to go. How long do you feel a push is off? ZeaLitY [ Talk - Activity ] 16:32, 10 March 2014 (UTC)
- No, there's no "A" requirement to be a FA. (one doesn't even need to go from GA to FA, a B level article can be nom'ed for FA). The A, B, C, etc standard is set by the WIkiproject, but GA and FA reflect wiki-wide quality control. --MASEM (t) 16:35, 10 March 2014 (UTC)
The Movie
[edit]"The work was considered machinima's first feature-length production". Well, we have an article about an earlier four-hour film called The Seal of Nehahra. Should I remove this remark, or add that the sources are wrong and simply did not know about Nehahra? --Serpinium (talk) 15:52, 27 August 2015 (UTC)
- The latter is probably true but the way to state that, given that we are already using language that makes this the consideration of the sources and not necessarily fact, is something ", though the less-known film The Seal of Nehahra predated the movie)" or something like that. --MASEM (t) 16:19, 27 August 2015 (UTC)
- Done. --Serpinium (talk) 21:06, 27 August 2015 (UTC)
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